CWV – 22 – Left Turn at Albuquerque

New Releases, News, Opinion, Podcast No Comments »

300px-itunes-icon1

With our bellies full of ramen-worms we strike out at the gaming world news for the week. Chock full of OnLive (seriously, Andrew can’t shut up!) and Dave watches in amazement as Andrew manages to side-track himself in to silence. We cover the new releases of the week, Diablo 3 design choices, April Fools recap, PS3 firmware updates and a rant you have to hear to believe in this week’s Edge countdown.

Don’t forget you can check us out at iTunes by subscribing here!

 
icon for podpress  CWV - 22 - Left Turn at Albuquerque [88:03m]: Play Now | Play in Popup | Download (42)

Podsafe Music by George Wood – “8 BIT Junkie”, The Cheebacabra – “Metamorphosis”, “Push” and “Zagreb”.

Tags: , , , , , , , , , ,

CWV – 21 – Space Wizard Ahoy!

New Releases, News, Opinion, Podcast No Comments »

300px-itunes-icon

Now that’s a more creative title, none of this food-based titling stuff… we’ll not turn this in to a food-porn blog (plenty enough of those thank you very much). This week we touch on Braid, Max Payne 3, why hacking websites isn’t helpful, the evil that is OnLive, ARG’s and PETA’s. That’s right, it’s another episode with PETA… god bless their shiny vampire skin. Can you last until the special surprise?

Don’t forget you can check us out at iTunes by subscribing here!

 
icon for podpress  CWV - 21 Space Wizards Ahoy! [91:35m]: Play Now | Play in Popup | Download (56)

Podsafe Music by George Wood – “8 BIT Junkie”, The Cheebacabra – “Metamorphosis”, “Push” and “Zagreb”.

Tags: , , , , , , , , , , , , ,

Professionally Free

Review No Comments »

The wonders of community and independent developers never cease to amaze me.

Better yet, when they produce content for free, it’s nothing but a boon to those who have invested in purchasing a game that supports these developers.

Valve is no stranger to communities developing entirely new products with the tools that they have provided, but very few often to stray above being worthy of a cursory glance. Portal was no different, with map-makers scrabbling to play with the new tools, trying their hand at developing maps that would stump, surprise and reward players in much the same way the source material did. Read the rest of this entry »

Tags: , , ,
Designed by NattyWP Wordpress Themes.
Images by desEXign.